4/11/2023 0 Comments Mad max video gameThere has been notable controversy surrounding Max's accent. Dr.D studios were no longer involved directly with developing the game, with the developers from the Just Cause series - Avalanche Studios - becoming the main developers. The first teaser trailer for the game was revealed at a Sony press conference at E3 2013. George Miller on the video-game industry. Whereas in a movie, you’d love to stop and examine that character, but you can’t." That is the thing that people like me who write screenplays envy about novelists: that you can actually stop time and explore little cul de sacs. A game can literally become the equivalent of a novel. One of the reasons Miller was attracted to making a Mad Max video game was due to the potential within the video games sector, claiming it to be massive and a means forward for storytelling. Having acquired Team Bondi's intellectual property Dr.D Studios were going to utilize techniques that the developer used in the game L.A. The game has been reported to take between 2 to 2 and a half years, and will hopefully be released alongside the premiere of the film.ĭr.D Studios (the animation studio Miller and Doug Mitchell founded) were originally going to develop a 3D animated film set in the Mad Max universe, but with focus on the live-action film, the studio then shifted their focus solely to the creation of the video-game title. Several locations within the world have been revealed, including: Gas Town, a densely populated urban area The Great White, a dried out sea-bed dotted with lighthouse-strongholds and rusted ships and Dead Barren's Pass - an area linking The Great White with Gas Town.Ĭory Barlog, game designer for the critically acclaimed action-adventure God of War II, has seen to the game's development alongside Miller. This has given the developers the ability to shape a post-apocalyptic world that is distinct, yet reminiscent, of the world Max has previously explored. Due to this, there are likely to be few recognizable story elements from the films within the game. Ultimately, Max quests to find the "Plains of Silence", a fabled land where he might find solace from his madness.Īvalanche Studios have commented that the game is not based in any country in particular, choosing to base it more upon the mythology, or tone, of the Mad Max film series. Fighting his way toward his vehicle, Max will encounter many others throughout the outback, both friend and foe. Max joins forces with Chumbucket, an "idiot savant sidekick", and commandeers an all-new vehicle capable of heavy customization - the "Magnum Opus". Following the theft of his V8 Interceptor by War Boy marauders led by Scrotus, Max embarks on a perilous journey to reclaim his legendary vehicle.
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